Hello,
my name is Rahman and I am an immersive and creative technologist.
I work at the intersection of real-time visuals, XR systems, and human experience. From virtual production pipelines to emotionally responsive VR environments, I build interactive systems that hold up exceedingly well under live conditions.
Skills:
Unity & Unreal Engine
XR hardware (Metaquest, HTC Vive, Hololens)
TouchDesigner, Max/MSP
Real-time visuals
Troubleshooting under pressure
Recent Work